Getting Started with Zu3D
In our sessions today, the stop-motion
animation software, Zu3D was introduced to us as a means of developing our
stop-motion animation. Zu3D is one of the software’s available on either
computers/iMacs or it can be downloaded as an application on many tablets/ipads
etc. This relatively simple software has been created to provide both children
and adults the independence to be creative and fun – as well as being exposed
to various learning outcomes – by developing short clips and films in a
simplistic and quick way. Zu3D can be used at home with friends or family or
alternatively it can be used in schools as a fun educational tool.
In the curriculum
Zu3D can be used throughout the
early years, primary and secondary curriculum to enhance teaching and learning
and to support learning through play. Within the early years goals and targets,
ICT is cited only once as an approach to engage children in understanding the
world and the various knowledge surrounding this; however Zu3D (2012) have a strong
view that ICT and animation can be used efficiently across all of the six
learning and developing domains required at this level. Furthermore, Zu3D can
influence teachers in investigating new designs and concepts, thus enhancing the
Foundation phase/stage curriculum for all.
In addition, Zu3D can be used
for students in secondary school, college and university, as it provides the
tools to create a quick idea based on a topic in a class or for homework as
well as being just as effective to create professional animations at a higher
level.
Here is an example of a
stop-motion animation created through Zu3D software, which I have taken from
YouTube as a demonstration of how professional these animations can look:
Using Zu3D
In our sessions today, we were
able to explore Zu3d for the first time and were asked to create a one-minute
animation in order to explore the specific features and get used to the
programme ready for the development of our individual stop-motion animations. The
programme was surprisingly easy to use however the task itself was
quite a challenge as every small movement needs to be taken into account and at
first our group made the characters move in such big movements, the overall
animation did not flow. All of this was trial and error and will contribute to our understanding and skill sets required in creating our final project.
I attempted to upload the video which we created in our sessions, but unfortunately I have been experiencing some technical issues which have hampered this process.
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